Beyond the 9-to-5

Side Projects

The things I build for fun. When not working on commerce apps I enjoy game dev and chasing million-dollar ideas while learning new technologies.

Apps & Platforms

Web Projects

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Simulation Hockey League

Contributor

Virtual sim hockey community

A long-running virtual hockey community that simulates a full hockey league across competitive seasons. I contribute to development projects and database administration, building community tooling, maintaining data integrity, and keeping the systems behind the league running smoothly.

  • React
  • MySQL
  • Node.js
  • Chakra
  • Community Platform
Visit the league
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StoryTime

In Development

Create, illustrate & publish children's books

An end-to-end platform for creating, illustrating, and publishing children's books. StoryTime takes an author from a blank page through AI-assisted illustration to a finished book, print-ready and digital, so a first-time storyteller can actually get published.

  • Next.js
  • React
  • Canvas
  • Publishing Pipeline
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This Website

Active

Portfolio built on Next.js, React, and Tailwind

This site itself is a little side project I put together to get more experience with Next.js and to give myself a hub for all of my future projects. I host it on a Digital Ocean droplet along with a variety of other apps. It also includes a Portfolio Assistant, a streaming chat demo built on Claude that answers questions about my experience.

  • Next.js
  • React
  • Tailwind
  • Self Hosted
  • Claude Opus 4.8

On the go

Mobile Apps

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Mrs. Sydney's Coloring Book

In Development

Kid-friendly coloring app for ages 5โ€“9

A coloring app built to give kids an intro to digital editing tools, and for fun of course. The app features original art outlines and color palletes picked by my wife, and has an educational tone

  • Flutter
  • Dart
  • Canvas

Made with Godot

Game Dev

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Castle Siege

In Alpha

Medieval Multiplayer Brawler

A real-time 2D medieval brawler. Features include multiplayer, lobby chat, multiple classes, game modes, and maps, a standalone database for tracking account profiles, statistics, and purchases, and an Astro site for marketing and sign-up.

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Dead Weight

In Development

Co-op endless runner

Friends pile into an inflatable raft and plunge down a white-water river. Procedural generation, shared seeding, water animation, physics, and bragging rights over course records

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Untitled Diner Game

Prototype

Resturant simulation

Design your restaurant, manage the business, then run daily operations through a series of minigames. My first attempt at a 3D game with the goal of cross platform compatibility.

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Water Park Tycoon

Prototype

2D isometric water-park management sim

A management sim in the RCT1 tradition: design a park, lay paths, drop shops and pools, and design custom water slides piece by piece. An excercise in multiple complex systems running at once, as well as player building tools.